RBE10K/Источники вдохновения — различия между версиями

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Версия 03:33, 28 мая 2013

Проект RBE10K получает свое вдохновение т многих движений и проектов. По мере того, как проект будет развиваться, на него будут влиять многие другие проекты, движения и философии. Эта страница служит для обзора всех влияющих и вдохновляющих пректов, которые помогают ему воплотиться в жизнь.

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Проект "Венера" и движение "Дух времени"

Данный проект не был бы возмжен без видения и творчества такого ученого, как Жак Фреско Jacque Fresco из проекта "Венера" The Venus Project, и естественно проницательности и профессионализма Питера Джозефа Peter Joseph в распространении того, почему абсолютно нам нужна РОЭМ и ее основные принцыпы. Он также был бы не возможен без миллионов людей, посмотревших фильм и принимающих участие в движении "Дух Времени" The Zeitgeist Movement и проекта "Венера" The Venus Project.

Биология

Вдохновения для разработки системы, которая может иметь шанс развиться глобально, начав с малого, и иметь какие-то шансы на успех в изменении мира, пришли из биологии, в частности от эффективности ДНК бактерий и их способности расти очень быстро, начиная от крохотной единицы и заканчивая колонизацией всего мира. Используя метафору "ДНК и бактерии", централизованная база знаний системы (currently this knowledgebase) может быть так называемым ДНК, а сообщество из 10,000 человек - бактерией.

Программное обеспечение с открытым исходным кодом (Free and Open Source Software -FOSS)

Надежда на успех этого проекта исходит из знания об успехе FOSS таких проектов как операционная система "Линукс" Linux, GNU compilers and tools, the PostgreSQL database, or the MediaWiki wiki system, all of which are not only essential for running this particular knowledgebase for free, but also and most importantly knowing that such quality, complex and immensely popular software have been developed by enthusiasts for fun, pleasure, interest and passion alone, without expecting getting any monetary gain in exchange. If projects like these exist, project like RBE10K has to have a chance of success.

Википедия (Wikipedia) и другие "Краудсорсинговые" предприятия (Crowdsourcing enterprises)

Today the greatest and most trusted source of information comes from the informally and democratically built Wikipedia, the most sucessful, popular and respected crowdsourcing project. Despite this project being not for profit and relying only on volunteers to introduce information in it, who like FOSS developers participate without a monetary gain incentive, the project grew in just than a decade from a crazy dream into a massive encyclopaedia with articles written in 275+ languages, 35 million registered contributors, and 23 million articles, most of which have such a high degree of quality that commercial encyclopaedias like Encyclopaedia Britannica see their business incrisingly difficult and soon probably totally redundant. If they could create such quality crowdsourced material without pyramidal power structues, so surely can this knowledgebase.

Google and other zero-cost service providers

Even in capitalism, some companies have become immensely successful by giving away for free what can be given for free for having a negligible cost, even when there is a market for it and customers who would gladly pay for such service. A company like Google would provide the same quality of products and services entirely for free in a non-monetary system, and they wouldn't have a shortage of volunteers to help develop or improve their products also entirely for free, provided their basic needs are covered for, just because working for Google is incredibly fun and fulfilling!

Runescape and other similar MMORG fantasy games

The MMORG game Runescape was a higly significant source of inspiration, not only because it provides countless hours of fun entirely for free for non-member gamers, but because of the notions of abundance of resources, the freedom experienced within the game, in which there is work that can result in a pay off, but there are no jobs, and the in-game life becomes very fulfilling in terms of the great variety of fun things to do. Despite the fact that these games make use of trade (e.g. the Grand Exchange) and money (gold coins), there is no property (other than personal belongings), no loans, no interest, for every type of in-game-object there is an abundance that enables enough for everybody to access them, and there are no power structures or out-of-game monetary incentives. Yet many players spend countless hours in these games, for they provide a kind of freedom and fulfillment that could not be achieved in any system in real life other than a RBE.

Freecycling, squatting and freeganism

Freecycling, squatting and freeganism are great examples of the degree to which it is possible to live with minimal or no money at all, even in a monetary system, just by refusing to participate in consumerism. People who have any experience participating in any of these lifestyles are likely to enjoy participating of a the first settlement of the RBE10K project, because of their already achieved sense of satisfying their needs without taxing their freedom.

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